Phase shift: why minus inside moves right
Picture your watch, x, and a movie's own counter, the inside of the parentheses. In sin(x − 2) the counter runs 2 behind your watch. The movie starts when the counter reads 0, which happens when your watch reads 2. So the whole wave starts 2 later, 2 units to the right on a graph. That sideways slide is the phase shift.
With a number in front of x, solve for the start. Take y = sin(2x − ), where ω (omega) = 2 and φ (phi) = . Set the inside to 0: 2x − = 0. Add : 2x = . Divide by 2, which doubles the bottom: x = . The wave starts to the right, and the phase shift formula h = = ÷ 2 = agrees.
Check: 2 × − = − = 0. A plus sign inside, as in sin(x + 2), makes the counter run 2 ahead, so the start comes earlier: 2 units to the left.
In plain wordsPicture a music player whose song starts when its counter reads 0. The outside number x is your clock, but sine or cosine listens to the counter inside the parentheses. In sin(x − 1), the counter is one behind your clock. When your clock reads 0, the counter reads −1, so the song has not reached its original start. Your clock must reach 1 before x − 1 becomes 0. That puts the original start one unit to the right. The inside offset is φ (phi). A Phase shift is this horizontal slide of the whole pattern. A plus inside makes the counter run ahead, so the start happens earlier, on the left.
- Solving a linear equation. 2x − π = 0 becomes 2x = π and x = ; substituting gives π − π = 0.
- Subtracting a negative. x + 1 = x − (−1), so φ = −1.
- Factoring. 2(x − 1) = 2x − 2; the coefficient multiplies both terms.
- Fraction division. ÷ = .
Phase shift is how far the repeating picture slides left or right.
For positive ω, the horizontal shift equals the signed inside offset divided by the inside coefficient.
- h =
- ωx − φ = ω(x − h)
- h > 0: right; h < 0: left
- Graph words: matching stages move by h horizontally.
A delayed music counter reaches the same part of the song later.
A counter x − 1 is one behind. To show 0 it needs x = 1. A counter x + 1 is one ahead and shows 0 at x = −1.
The old point (u, sin u) becomes (u + 1, sin u) for sin(x − 1). Its height stays the same, and its horizontal coordinate grows by 1.
2x − π = 2(x − ). The factor 2 is input speed; the subtraction from x is the horizontal slide.
The basic sine peak receives . For sin(x − 1), x = + 1 gives that same inside input, so even the peak moves right 1.
.1Minus inside
Subtracting a positive number makes the inside counter lag behind. The graph reaches every original stage later.
- Rule: sin(x − 1) is sin x moved right 1.
Minus inside
Subtracting a positive number makes the inside counter lag behind. The graph reaches every original stage later.
- Rule: sin(x − 1) is sin x moved right 1.
A clock running one minute behind reaches the start one minute later.
Compare sin(x − 1) with sin x. Find where the original inside input 0 now happens. This asks where the original starting point moves.
- The basic sine has inside input 0 at x = 0.Its starting height is sin 0 = 0.
- Set x − 1 = 0 to find where the shifted formula receives that same inside input.Matching the inside input matches the stage of the sine motion.
- Add 1 to both sides: x = 1.Adding undoes subtraction and locates the shifted starting point.
- Plug back: 1 − 1 = 0.The new input 1 does feed the original sine input 0.
- For any old input u, choose x = u + 1; then x − 1 = u.This shows every point moves right 1, not only the starting point.
- Tip: Make x − 1 equal to 0: x = 1, which is right.
.2Plus inside
Adding a positive number makes the inside counter run ahead. It reaches the original start when x is negative.
- Rule: sin(x + 1) is sin x moved left 1.
Plus inside
Adding a positive number makes the inside counter run ahead. It reaches the original start when x is negative.
- Rule: sin(x + 1) is sin x moved left 1.
A clock running one minute ahead reaches the start one minute earlier.
For sin(x + 1), locate the same original inside input 0. This asks whether its starting point moves left or right.
- Set x + 1 = 0.You are finding the x that makes sine receive its original start input.
- Subtract 1: x = −1.The x must be negative to cancel the added 1.
- Plug back: −1 + 1 = 0.The shifted formula is at the original sine start there.
- Rewrite x + 1 = x − (−1).This identifies φ = −1 and h = −1.
- Tip: Set x + 1 = 0; x = −1, and −1 + 1 = 0.
.3φ versus horizontal distance
φ measures the offset in the inside input. Dividing by ω translates that offset into units along the x-axis.
- Rule: cos(πx + 2) has φ = −2 and h = −.
φ versus horizontal distance
φ measures the offset in the inside input. Dividing by ω translates that offset into units along the x-axis.
- Rule: cos(πx + 2) has φ = −2 and h = −.
Convert an offset on a fast clock into elapsed minutes on your own clock.
Find the signed offset and shift in cos(πx + 2). You are reading an inside number and converting it to a horizontal distance.
- πx + 2 = πx − (−2), so φ = −2 and ω = π.This matches subtraction of a signed constant.
- Set πx + 2 = 0, giving πx = −2 and x = −.Solving locates the original cosine start.
- Plug back: π × (−) + 2 = −2 + 2 = 0.The proposed horizontal shift feeds cosine 0.
- φ = −2
- Shift = left
- Tip: Divide φ by ω to get h = −.
- Match the entire inside input to ωx − φ, including the sign of φ.
- Set the inside input equal to 0 to locate the chosen cycle start.
- Undo the subtraction, then divide by the positive coefficient of x.
- Plug the answer back into the inside and confirm 0.
- State the distance and direction separately.
Strategy: find a phase shift without guessing its direction
- Rewrite a plus inside as subtraction of a negative.
- Find the x that makes the entire inside input 0.
- Substitute that x back.
- Read positive x-distance as right and negative as left.
Compare sin(x − 1) with sin x. Find where the original inside input 0 now happens. This asks where the original starting point moves.
- The basic sine has inside input 0 at x = 0.Its starting height is sin 0 = 0.
- Set x − 1 = 0 to find where the shifted formula receives that same inside input.Matching the inside input matches the stage of the sine motion.
- Add 1 to both sides: x = 1.Adding undoes subtraction and locates the shifted starting point.
- Plug back: 1 − 1 = 0.The new input 1 does feed the original sine input 0.
- For any old input u, choose x = u + 1; then x − 1 = u.This shows every point moves right 1, not only the starting point.
Compare sin(x − 1) with sin x. Find where the original inside input 0 now happens. This asks where the original starting point moves.
- The basic sine has inside input 0 at x = 0.Its starting height is sin 0 = 0.
- Set x − 1 = 0 to find where the shifted formula receives that same inside input.Matching the inside input matches the stage of the sine motion.
- Add 1 to both sides: x = 1.Adding undoes subtraction and locates the shifted starting point.
- Plug back: 1 − 1 = 0.The new input 1 does feed the original sine input 0.
- For any old input u, choose x = u + 1; then x − 1 = u.This shows every point moves right 1, not only the starting point.
For sin(x + 1), locate the same original inside input 0. This asks whether its starting point moves left or right.
- Set x + 1 = 0.You are finding the x that makes sine receive its original start input.
- Subtract 1: x = −1.The x must be negative to cancel the added 1.
- Plug back: −1 + 1 = 0.The shifted formula is at the original sine start there.
- Rewrite x + 1 = x − (−1).This identifies φ = −1 and h = −1.
Find the phase shift of sin(2x − π). This asks how much the graph slides relative to sin(2x).
- Match 2x − π to ωx − φ: ω = 2 and φ = π.The subtracted number is not yet the x-distance.
- Set 2x − π = 0 to locate the selected cycle start.The sine receives inside input 0 at that horizontal position.
- Add π: 2x = π. Divide by 2: x = .You undo the subtraction and then the input multiplier.
- Plug back: 2 × − π = 0.The proposed x gives the intended inside input.
- Factor: 2x − π = 2(x − ).The form x − h displays the horizontal distance h.
Find the phase shift of 6 cos(2x + ). This asks where the cosine's inside input 0 now occurs, regardless of its height 6.
- 2x + = 2x − (−), so φ = −.Standard form subtracts the signed number φ.
- h = (−) ÷ 2 = −.The horizontal distance is φ divided by ω = 2.
- Plug back: 2 × (−) + = − + = 0.The proposed start is where cosine receives 0 and gives its peak.
- Factor the input as 2(x + ) = 2(x − (−)).The factored expression confirms the negative horizontal shift.
Find the phase shift of sin( − ). You want the x-distance needed to make the inside input 0.
- ω = and φ = .The term is one third times x.
- Set − = 0, so = .This finds the selected cycle start by undoing the inside subtraction.
- Multiply by 3: x = .The inside travels only a third as far as x, so x must travel three times the inside offset.
- Plug back: ÷ 3 − = − = 0.The start really does make the inside input 0.
- Factor (x − ).Distributing one third gives − , so the x-distance is visible.
- Tip: Memory device: inside works backward. Explain it by making the inside 0.
- Tip: Draw a small arrow from 0 to h on the x-axis after solving.
- Tip: A cycle start is a chosen reference stage of a repeating wave. The graph also exists to its left. In sin(x − 1), h = 1 starts the chosen cycle; x = 0 still gives the valid output sin(−1).
- Minus inside moves right and plus inside moves left: sin(x − 2) starts at x = 2, and sin(x + 2) starts at x = −2.
- Divide by ω before you read the shift: in sin(2x − ) the shift is , not .
- Plug the start back into the inside to check that it gives 0: 2 × − = 0.
- A phase shift slides the whole wave, so the period and the amplitude stay put: sin(2x − ) still has period π and amplitude 1.